Looting weapons and armor to temper provides a less resource intensive alternative to level up the skill compared to gathering all the raw materials to craft new items. Now building your first set of armor and tempering it will get you started on the path to becoming a smith. I believe this is a worthy tradeoff to make Smithing actually progress at a decent pace, especially when using mods that add degradation/durability and/or make crafting items take time in-game.
This isn't particularly balanced because it doesn't, and can't, nerf the strategy of crafting a billion gold rings, in fact this probably buffs it, but that's ultimately the players choice whether or not to do that. Luckily, with a desktop PC, you can buy pre-built systems and. This mod aims to enhance that feeling even further than ever before. From a bright, sunny day to the darkest of fogs, these effects bring a new dimension of life to Skyrim. It also incentivizes looting enemy weapons and improving them prior to selling them as it is now a good source of Smithing experience.Įxperience for crafting an item is moderately increased and the experience for tempering an item is significantly increased. Skyrim: Special Edition requires some considerable PC specifications for a smooth experience, especially if you plan on modding. Vivid Weathers Special Edition Mod Posted almost 5 years ago 13 downloads In a world as beautiful and outdoorsy as Skyrim is, weather effects are everything.
Recommended to use with a mod that adds item degradation to simulate a 'maintenance' routine to naturally build Smithing over time. Changes XP values for Smithing and Tempering to provide a more organic avenue to build the skill rather than building many low-ingredient/high-value items.